- It would be an interesting project to author and publish a book that, while meritorious in its own right, has the ulterior motive of attempting to break Dewey Decimal classification as thoroughly as possible. Add in an unrelated title, such as "Trolling Librarians for Fun and Profit," and see what bookstores and libraries do with it.
- As a descriptor of emotion, the phrase "atavistic monkey-rage" is sadly underutilized.
- I'll often say things that make sense only in context. Sadly, sometimes even context won't help. Case in point: "If I were a girl and had social skills I'd be challenging you to gladiatorial combat for the right to date him!"
- The fact that my brain can come up with things like "Mail Order Bride of the Month Club" worries me a bit.
- Ménage àlbatrois: seabirds living in sin.
- Ironic statement of the day: I wish misfortune on those who lack compassion.
- Deus Ex is a great game. However, I suspect I play it somewhat improperly. While it's possible to simply tank up and slaughter everything in your path, it's generally suggested to utilize stealth instead. And I do use stealth. I use it to sneak around until I get the right angle to shoot someone in the head. I could avoid all the guards and complete the mission unnoticed, but it's so much more gratifying to charge down the hallway expending about as many bullets as the average CIA-supported paramilitary group does in a year. Of course, my sadism isn't completely unchecked. I'll go through the first level without killing anyone, because one of the other characters gets upset if you murder every living being there, and I'd rather not disappoint him. Soon, though, the tear gas grenades aren't being used to distract and occupy enemies as I run past so much as they are to temporarily immobilize them so I can pop them in the back of the head execution-style with my pistol (incidentally, about the only thing I've ever used the pistol for in that game). I refuse to accept all blame for this, though. If the designers really wanted me not to murder everyone in sight, they wouldn't have made the higher-level enemies so resistant to tranquilizer darts. Also, it wouldn't be so easy to turn into a walking tank with rocket launchers, submachine guns, sniper rifles, and a god-sword that can one-hit-kill almost any enemy in the game.
The collected random musings and assorted absurdities that fizzle through a warped mind.
Sunday, May 29, 2011
Assorted Thoughts 15: Still At Sea Edition
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Assorted Thoughts
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